Sunday, April 4, 2010

Operation Skewed Horizon 4-3-2010: After Action Report


OPERATION: SKEWED HORIZON AAR
DATE: 4-3-2010
AO: DIAMONDBACK
TIME: 1000 HRS

Mission 1

Apr-2010-DIAMONDBACK - At about 1000 hours, the OpFor team inserted first. Our mission was to march until we reached the Y intersection in the road ahead, and defend it against the USForces marching several minutes behind us. We quickly divided ourselves into squads, defending different sectors of the snake-infested rock formations in hilly terrain. In moments, GC radioed 'GAME ON!" Tackleberry, FuriousJ, Gatling and myself dispersed with our own squads.

Some regulars, like Cire and his buddies and I ran uphill to find some excellent hasty ambush spots. Before we knew it, we had eyes on DCU-kitted USForces patrolling the high ground. Cire's fireteam was set up on my left, while Cire's M16-armed buddy covered my right while we advanced towards the unsuspecting enemy patrol (Archie's buddies). I allowed the enemy point man and his slack to get far enough ahead where we could take out 2 guys providing overwatch. Once I open fired, my guys lit those poor guys up---from a safe distance of course.

In the meantime, I watched as Tackleberry's squad descended on the enemy pointman and his slack while they were returning fire on me! Those guys had no idea you guys were right on them! Smiley It was just textbook. Absolutely beautifully executed. Tack---radios rock, eh?
Embarrassed

Once the distance between our respective squads and the dead enemies closed, it was safe to say the hill was ours. About 1000ft downhill, towards our insertion point was the none other than the "Roving Dead Man's Point." Not long after unloading 2 midcaps at the enemy patrol---my battery died. I forgot to charge it the night before and didn't bring along any spares or secondary weapons. F--- it, I screamed and charged forward with my buddies and overran the good guys anyway! I sat out the next mission and helped out with Game Control radio communications.

Sweet Jeep, Jaker. Maybe some of our IPA off roaders can build emergency medical pick up vehicles. That would be sick.

Mission 2
Same mission---sides switched. It looked like both sides were really putting in some effort in the fire fights that ensued. It was like watching a war unfold in front of me. Total armageddon. OpFor to my left were struggling to gain the high ground while US Forces were unleashing BB hell from defended positions. I think Cook was taking them out all by himself. Absolutely Rambo status. Shocked

Tackleberry and his guys pushed the center pretty damn far forward. I wasn't sure how far along they had gotten. I saw a few guys trying to figure get used to the new regen rules. We all borrowed the idea from the regen rules of the recent Op Lion Claws: Op Red Storm. It provided a challenging, but rewarding airsoft experience. It made us not want to get hit, since we only had 1 life left before we're dead for the remainder of the mission.

Mission 3
This time around, Onikage, his cousin, and DirtySanchez played the roles of a roving Victor Charlie patrol. Cousin, Onikage, and I communicated only in harsh Vietnamese and beyond broken-English with those outside of ourselves. From a hidden vantage point, we watched as the OpFor was setting up an ambush for the US Forces approaching their areas. In the distance, firefights between the USForces and OpFor erupted. It intensified!

My Victor Charlies decided it was best to keep a low profile, hidden from the two engaged forces. We decided to make contact at the most opportune time. Once we identified Kojak's team had the fewest numbers, we intercepted from their 6. I was so tempted to just pop them, but remembered I left my CQBR in Jaker's Jeep. Too bad. Also, it was hard to maintain a non-threatening, yet low profile approach towards the unsuspecting USForces team. One of Kojak's guys turned and saw us when we were within firing range on their six. I yelled out 'Banh Bao' and approached low, yet neutral. Touch down.

Still unsure of where we fit into the Op, DirtySanchez in his very well-versed English, acted as translator for Onikage, his cousin, and myself. He sounded more like a professional interviewer than an interpreter for a guerrilla unit. Classic. The rest of us got a good kick out of randomly yelling out words in Vietnamese. Surprisingly clean ones. At that point, we decided to have Kojak grab his team leader and escort us towards the quarry. There was a tree up there that usually provided great shade.

Sucky for us, once we hussled our tired asses up that hill and to the tree---it smelled like azz. No shade for us tired Victor Charlies. Still not sure of our mission, we planned out ways of sabotaging Cook's team. Sure, he was very cautious and had his team provide coverage on us at all times. We agreed on a complicated system of communication amongst ourselves without drawing the suspicion of our newfound friends. Every time we were about to initiate a kill on various sentries, a different sentry would approach Cook's position (our position). The suspense was insane.

At one point, we were going to just snatch Cook and make a run for it. By then, the game was almost over and it would have been a lot of work trying run downhill. Marvin got a good laugh watching us attempt some undelivered promises. Seriously, it was hard to snatch the guy while his team had the perimeter locked down. At that point, the USForces set up strong defensive positions.

Game over.

Agent Man out.

Monday, December 21, 2009

Operation IPA Squad Challenge 2009: After Action Report


OPERATION: IPA SQUAD CHALLENGE 2009
DATE: 12.20.2009
AO: MENTONE
TIME: 1000 HRS

Evolution 1: Message Recovery
I was detached with the IEDF as an observer. We inserted along the road adjacent to the grove. Prior to game start, Tackleberry rounded up his men and set up a gameplan. As soon as the whistle blew, they came in hard charging. All was eerily quiet for the next 15 minutes. Before I knew it, Tackleberry signaled me to his position---his squad had recovered all messages, and then some. Though the thought of an extra 5 points per enemy kill was tempting, it was time to extract.

As fast as IEDF inserted, they exfiled just the same. As we neared the extraction point, the two squads engaged. From my vantage point, I witnessed 2 SS03 KIA. IEDF successfully completed the challenge.

Evolution 2: Patrol & Ambush
This next evolution was rather interesting: one squad patrols a pre-determined route while the opposing squad stages and executes an ambush. After much homoeroticism in the corral, it was time to deploy the IEDF to certain hot BB death. From a distance, I watched as they pressed forward along the path marked with orange flags. As soon as the IEDF's men entered the gully, elements of SS03 opened fire. It didn't look good for the patrol. It was armageddon. They were pinned. No survivors. None expected.

Now it was time for the IEDF to stage their ambush. I observed as Tackleberry positioned his squad in various overlapping fields of fire. I have to say, desert tiger stripe blends very well with the Mentone landscape. Not long after game start, the SS03 squad were within range. These guys moved like professionals, leap frogging, covering, and moving forward. It was textbook tactical. Unfortunately, there was an ambush lying in wait. Once Tackleberry issued to the order to attack, all hell broke loose. SS03 fought hard and bravely, but they were overwhelmed.

Evolution 3: Dummy Recovery
In this evolution, the offensive squad was to locate, secure, and rescue a downed pilot (a sand-filled dummy) to the extraction point. A team of two PJs was tasked with securing the dummy, while the main squad reinforced them with a stretcher. I was attached as an observer to SS03 as they were tasked with preventing IEDF from extracting with the dummy pilot. Once the game started, these guys were gone. Some of their men scaled the cliff towards the water tower as the others took a different route. It looked like a huge firefight along the ridge as I witnessed both sides taking heavy casualties. Eventually, Onikage and I repositioned ourselves closer to the fight, uphill. We watched as Adel moved through the treeline, engaging Mike of SS03. They exchanged BBs for some time while closing in. Once Adel was hit, it was game over. SS03 wiped out IEDF.

Now it was SS03's turn to locate and recover the downed dummy pilot. I had two junior members of their squad standby at their insertion point, along the road and await my signal. The game started, and SS03 was off. Apparently, so was IEDF. Unfortunately for the SS03's junior teammates, they were KIA before locating their objective. Not long after their untimely BB deaths, the game control staff observed as a lone SS03 set up a hasty ambush. He waited patiently as three IEDF came within range, completely unaware of his position. It was a sure kill. Sadly, AEG malfunctions prevented an easy kill. His position was compromised and he was KIA.

At that, the IEDF located and secured the downed pilot for themselves, though it was not their objective. What unfolded next was worthy of mention in airsoft bloopers to come. As the IEDF recovered the body and attempted to rally with their teammates near the wash, hilarity ensued. Game control observed as Copperhead engaged and open fired on his own teammates! Unknowingly, SS03 had some extra help. After several blue on blue KIAs, the IEDF ceased fire and engaged the lone SS03 in the distance, near the wash. It was an interesting, entertaining fight, but the IEDF successfully recovered and defended the downed dummy pilot.

Evolution 4: Base Attack & Defend
By this time, the sun was nearly gone and visibility was at an all time low. Both teams were tired, hungry, and getting cold. The objective was simple for the attackers---overrun the base. Defenders were to hold their position, starting at only 50% strength, gradually reinforced over time. Due to my poor low light visibility, I could barely see the events that unfolded. I was attached to IEDF as they attempted to overrun the base. They were successful, though taking heavy casualties in the process.

By the time SS03 was to attack the base, the sun was nearly gone. Visibility was FUBAR. They were unsucessful in overruning the enemy base. IEDF was victorious.

End transmission.

Monday, October 12, 2009

Operation Stoner SR-3: After Action Report



OPERATION: STONER SR-3
DATE: 12.14.2008
AO: DIAMONDBACK
TIME: 0830 HRS


Capt Longbaugh and Commander Tackleberry's forces put up one hell of a fight. The local militia literally had an uphill battle, under the charismatic---yet often questionable---leadership of Warlord Artzkie. Our mission was simple: rid our land of the murderous invaders!

Our orders were to cut a path straight in-between the Marine and Army forces to observe. What began as a surveillance mission escalated into a gunfight with the Marine patrol. We managed to capture 2 of them, alive enough to deliver a message to their captain Longbaugh. He refused our peaceful offer to join forces and immediately we set out to take the hill. It was a grueling uphill battle with no end in sight. Our forces exposed a weakness in the Marine defenses by wounding their Captain, thus wreaking havoc on their already shaky morale. This allowed us to completely overwhelm and capture them.

Through highly secret rituals and terrifying ancient techniques, Warlord Artzkie won over Captain Longbaugh who pledged his loyalty to our cause. We were to join forces and hunt the US Army forces south of our position on Hamburger Hill. Up one bloody hill only to go back down and climb up another hill? I knew Artkzie was mad, but this was insanity! The bitter cold of the winter winds shattered against our mismatched, rag-tag, yet heavily armed militia squad. We had our command---up another hill it was.

Unwittingly, a forward patrol of US Army encountered our pointman, Vno. He attempted to negotiate a peaceful solution to the madness, but was gunned own in cold blood! My disillusionment with the cause quickly transformed into rage! I gathered up a wounded Pistolero, an enraged Warlord Artzkie and proceeded uphill, rifle blazing with red hot BB death! Along the way, we ran into Cook and Dagger, already with a good headstart uphill and hungry for vengeance against the treachery of Commander Tackleberry. They came for blood and nothing was stopping them.

Soon, the fighting ended when a beleaguered Commander Tackleberry was arrested and escorted by none other than Cook and Dagger. The day was ours. Soon after, we exfiled for some Pho. Mission Accomplished.

Operation Robin-Sage: After Action Report


OPERATION: ROBIN-SAGE
DATE: 6.21. 2008
AO: DEADWOOD
TIME: 2300 - 0800 (Sun)


As a member of the feared, respected, and not-so-enigmatic DFF, my role in Bravo team plain and simple---protect our base camp and patrol foreign invaders. Prior to the operation, I was telephoned by Warlord Artzkie urging me to come back into the mercenary life. I was at my desk job, analyzing the strengths and weaknesses of competitors from a computer. How I longed to do the same with my own eyes, ears, and warrior instincts. Who was I to refuse?


DFF Personnel

I left my mind numbing, spirit crushing desk job to take up arms once again. We inserted via makeshift armored vehicles and rapidly disembarked. Late into the night, we set up base camp, complete with cots, a makeshift generator, and a SAW nest. Lt. Hostile's Alpha team was sent out on patrol, while Lt. Gatling's Bravo team readied defensive positions back at base camp. Above the radio messages between Alpha team's Lt. and Warlord Artzkie, the sound of scavenging coyotes and forest nightlife echoed in the darkness. Visibility was limited to no more than 50 ft in every direction, with trees, undergrowth, and barricades silhouetting the soon-to-be battleground. Bloodshed was in the air.

After what seemed like hours passed, Warlord Artzkie signaled us to lock and load, readying ourselves to reinforce Alpha team, as they have encountered a unit of SOF near their first objective. At the same time, 2 members of Alpha team lost their bearings and went missing. We had lost radio contact with this father-and-son team. The suspense ensued into an unbearable urge to join our comrades and engage in glorious combat. I had my M4 rested against the inside wall of my bunker. I was ready to rock.

As I manned the SAW, I saw movement in the shadows in the distance and remembered my strict orders to verbally challenge ANYBODY. Though a non-native operative in DFF, I've operated with them long enough to issue a clear and concise verbal challenge to the would-be intruders. Silence. Again, I issued a challenge, only to be met with silence as the shadows approached closer and closer. I heard the order to open fire. Open fire I did. 2 KIA. A lump formed in my throat as I inspected the victims of my hot BB fire. It was our 2 lost Alpha team members---Recon and his son John. My bad.

Moments later, Alpha team radioed in and were returning to base camp. We held our fire as our buddies returned home. Now it was Bravo's turn to patrol. We headed out into the darkness of the wilderness, moving single file silently through the shadows. We were to harass any intruders we came across.

Minutes into our patrol, Alpha team's Lt. radioed in and reinforced us. We were informed that SOF Bravo team had gone rogue and now had 2 enemy units to encounter. With our combined strength, we continued through the forest, on alert for any enemy activity. Our pointman, armed with NVG was relieved by the Alpha Team Vno, who knew this patch of woods like the back of his hand. We had also agreed to use the same burst fire pattern, to distinguish friend from foe. I volunteered to perform rear security, sticking close to Alpha team's Blue-Six to help navigate the dense forest.

Blue-Six and I lost contact with our patrol in the forest as the sounds of enemy movement approached us. We dispersed into the shadows and took up defensive positions, each watching the other's back. We remained out of sight until the source of all the footsteps appeared in front of us. With my sights zeroed on the target, I issued the verbal challenge, only to be met with, "I'm the game moderator!"
It was none other than Lt.Col., making his way towards our base camp. We were not informed of his presence in the area. Blue-Six jumped on the radio to contact our patrol and to respond to our secret message with the same---a whistle. Blue-Six and I double-timed in the direction of our patrol and soon made contact with Lt. Hostile.

Before we could gain any sense of relief, heavy fire came from the direction of base camp. Warlord Artzkie radioed in, having all of us return to base. Apparently SOF's Alpha team had deciphered the code, allowing admittance into our base camp. They were unaware of SOF Bravo's rogue status. As the DFF had these foreign invaders perform silly, made-up cultural rituals to gain our trust, the strangest thing happened. A lone SOF Bravo team operative entered our basecamp, mish-mashing a string of code aloud. Our combined forces naturally took up arms on this intruder and Warlord Artzkie issued the orders to open fire. For a what seemed like ages, the next few minutes were Armageddon! A hail of BBs were exchanged from all sides: DFF, the now-friendly Alpha team, and the rogue Bravo team.

I hurried to the SAW position, joining a frantic SOF Alpha team operative I soon learned to be Victor. I hopped on the SAW and unleashed bursts of BBs into the darkness. Out of the shadows, a figure stood and ran in our direction. I issued the verbal challenge loudly twice. No response. I open fired. Victor went to examine the carnage. sh*t---iced an Alpha team member, uninformed of DFF's verbal challenge. Victor and I continued firing from our bunker, shooting at anything that moved. Shooting in any direction we did not hear our designated burst-pattern from.

Before the smoke could clear and allow our blood to cool off, Warlord Artzkie issued the order to cease fire. We gathered the dead and wounded. Lo and behold, we captured a surviving Bravo team operative. Immediately Warlord Artzkie had us search him and detain him. Here's where the interrogation began. To gain our trust, Warlord Artzie ordered SOF Alpha Team to secure the remnants of the rogue SOF Bravo team and return them to base camp for interrogation. As the friendly SOF team headed out, Warlord Artzkie did the unimaginable---he released the prisoner! How I longed to avenge my fallen battle brothers! Immediately after the prisoner made his way blindly through the forest, Lt. Hostile and Lt. Gatling were tasked with shadowing the prisoner.

In the distance, a firefight could be heard. SOF Alpha team has engaged SOF Bravo team. The rogue unit soon gave up arms and were led back to our base camp, unarmed, hungry, lost, and tired. We had SOF Alpha team search them one-by-one and escort them to our sacrificial grounds to await their fate. We prodded them, poked them, threw profanity and feces at them as SOF Alpha struggled to maintain humanity amongst our ranks. Warlord Artzkie had other plans for them. First, he questioned them as a unit to break them down. Afterwards, Headshot and I escorted each enlisted member of SOF Bravo into the woods, taunting and ridiculing our prisoners with offers of food and water.

Soon, he had interrogated their CO and XO individually for what seemed like days. As the sun rose in the distance, we knew it was time for the inevitable execution, DFF style. Hostile and I led our prisoners to the abandoned train tracks, where the rest of DFF formed a firing line. We removed their blind folds, gags, buttplugs, and bounds and forced them to run the gauntlet.

Operation Killer Verde


OPERATION: KILLER VERDE
DATE: 10.18.2009
AO: MENTONE FIELD
TIME: 0900-1300

SITREP:
In recent weeks, the situation at the US-Mexico border has become increasingly unstable. The notorious cartel known as Mi Vida Loca has lurked in the shadowy underbelly of the drug world until now. After the assassination of its rival leaders, the MVL has become the most ruthlessly powerful force to contend with. The border towns have been laid waste in a bloody and merciless war that's left the streets littered with shell casings and rotting corpses. Rumors are abound that experienced mercenaries of countless world conflicts are in the employ of the MVL.

Panicked, the Mexican president was pressured by the military to declare marshal law. This gave the Mexican military brass full authority over how to handle this new threat. In a perverted, almost sadistic fashion, the Mexican military forces have methodically harassed and razed villages suspected of collaborating with the MVL. This civil unrest and violence has caught the attention of watchful eyes of the US, who have already dispatched a company of soldiers along the border. Neither side of the fence wants to fire into the other side, lest they start an international incident.

Taking advantage of the situation, the MVL deploys anti-government tactics throughout the rural countryside. This hearts and minds campaign has rallied a sizeable resistance force sympathetic to the MVL cause.

AFTER ACTION REPORT:

Translated from the spray-painted scrawlings of a Mi Vida Loca cartel soldier along the walls of an abandoned water tower:

What started out as a relaxing Sunday morning after an all-night fiesta with the heinas calientes, quickly turned into a hellish firefight on two fronts! The jefe, Senor Juan Valdez, had me rough up a captured Federal soldier caught stealing some of our cash crops near the old water tower. He needed to be taught a lesson. After giving the pig soldier my infamous backhand across the face, I received another call from Juan Valdez over the radio. ANDALE! ANDALE! The National Defense Army was out for blood! Juan Valdez is not one to back down from a fight, so he rounded up the muchachos and headed straight for them!

With our forces divided, there was no way we could allow our merchandise to fall into enemy hands. I had no choice but to package all of ripe merchandise and distribute them amongst the hombres. Lo siento, Amatsu, but you're going to have to lug this package with you. Anxious for a fight like an eager chihuahua, he was quick to comply. As we were packing up and ready to burn our crops, the muchachos shot at gringos. Gringos in my fields? Pinche bendejos!

Onikage was the first to make contact, nearly stepping over a gringo soldier as he was investigating our crops. The rest of the boys opened fire on the gringos, letting all hell break loose. The diablo himself would have sh*t his pantolones! No way will the MVL give up our precious crops without a fight! It was funny to some of the new peasant recruits in action. Armed with second-hand Vietnam-era M16s and hunting rifles, these farmers pushed back the US Army! Dios mio! One MVL soldier, armed rocket launcher, wiped out an entire squad of US soldiers hidden behind a row of trees. Not a bad shot at all!

Amidst all the excitement and cheering, some of the muchachos got distracted. One highly trained gringo soldier was able to mow down several over-enthusiastic MVL members. Idiotas! The former kickboxing champion Sufirumi, known for his shins of steel, ran to their aid. One by one, he carried them off to safety as they screamed for their madres. Maricons! MVL don't have madres! The closest thing they had to a madre was McFleri, yelling out orders to fight back! We couldn't afford to let the gringos take our water tower, as it was a key strategic point in our operations.

After hours of fighting in the blazing sun, we got lazy, so we cut a deal with the gringos. They want our drugs. We want the Federal army off our azz. Done deal! Not a bad deal at all, eh? Besides, I was still hungover from the night before and didn't feel like shooting Federali pigs! So I setup my hamock and looked down into the valley as the combined forces of the MVL charged head-on with the National Defense Army. They were fucked. One by one, I could see those pinche cowards surrendering in the distance. It was a very proud day for Mi Vida Loca. Kojak, Sufirumi, and I celebrated by firing his fancy gas-powered M4. Kojak was kind enough to share water with all the young recruits on both the gringo side as well as the MVL side. Muchas gracios, amigo!

Aye caramba, today was a blast! Gracias to todo mis amigos in IPA for making this possible. Action packed airsoft isn't the same without everyone involved. I give it up to CAG, CROW, L4D, MZDS, FSU, and everyone who participated in this firme event. Buena suerte and valla con dios, boys!

Agente out.